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- on exitFrame
- global gRsrcPath
- if (the machineType <> 256) and (the colorDepth = 8) then
- openXLib(gRsrcPath & "FIXPAL")
- set F to FixPalette(mnew, the stageLeft, the stageTop, the stageRight, the stageBottom)
- F(mPatchIt)
- F(mdispose)
- closeXLib(gRsrcPath & "FIXPAL")
- end if
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- ReFreshField()
- puppetSprite(4, 1)
- if the machineType = 256 then
- set the member of sprite 4 to member "RedMarkerWin"
- else
- set the member of sprite 4 to member "RedMarker"
- end if
- end
-